Team games
Several teams play in parallel, move between tasks, collect points or compete for a shared result.
We create games for a specific audience, location and event goal. This can be a team quest across the whole event, several game stations, one interactive activity or a game that combines physical space with digital tasks.
We adapt the format to the event goal, location and participants. A game can engage guests, connect people in teams, support the event theme, introduce content or become one of the main activities.
Several teams play in parallel, move between tasks, collect points or compete for a shared result.
The game can be built around a hotel, conference centre, office, park, city environment or another event venue.
Separate tasks or activities that participants visit in a fixed or flexible order.
A digital system can guide the game, deliver tasks, collect answers and track results while connecting with physical objects and game stations.
Actors or game hosts can become part of the scenario, provide information, control tasks or play characters.
Participants can join at their own pace throughout the event when a flexible flow suits the programme better.
We have developed games for small groups as well as projects with several hundred people playing at the same time. For larger events, we pay particular attention to participant flow, station capacity, scoring and staff coordination.
If additional technical production, decor or a larger crew is needed, we can coordinate it with project partners.
We can develop the whole game project or a specific part of it together with an event agency, producer or the client team.
Connectum
A custom game with multiple locations, company-specific content, physical props and project-specific game elements.
ECOMMPAY
Quest and game elements developed as part of a larger corporate sports event programme.
2026
A themed event game combining physical tasks, props, a digital game system and an interactive pre-event invitation.
To begin, we usually need the event date, location, approximate audience size and main goal. From there, we can suggest a suitable game format and project structure.